NuWa DetSim DsFastMuonStackAction ================================== Source --------- * http://dayabay.ihep.ac.cn/tracs/dybsvn/browser/dybgaudi/trunk/Simulation/DetSim/src/DsFastMuonStackAction.h * http://dayabay.ihep.ac.cn/tracs/dybsvn/browser/dybgaudi/trunk/Simulation/DetSim/src/DsFastMuonStackAction.cc History Log ~~~~~~~~~~~~ * http://dayabay.ihep.ac.cn/tracs/dybsvn/log/dybgaudi/trunk/Simulation/DetSim/src/DsFastMuonStackAction.h * http://dayabay.ihep.ac.cn/tracs/dybsvn/log/dybgaudi/trunk/Simulation/DetSim/src/DsFastMuonStackAction.cc * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/10935 Birthed by Maxim * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/11026 protection is added to avoid scaling photons with high weight. * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13126 The optional 300 ns cut is added to DsFastMuonstackAction * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13142 timecut addition * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13553 David : debug * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13694 David : debug overhaul * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13771 David : more debug * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13868 David : tentative fix so that optical photons are only weighted in regions specified by user * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13921 Tentative fix for #953, use contrived string to create a TouchableName that can be used as key in map. * http://dayabay.ihep.ac.cn/tracs/dybsvn/ticket/953 Touchables cache, string key discussion * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/13938 David : clean up debug code. #953 is resolved * http://dayabay.ihep.ac.cn/tracs/dybsvn/changeset/14032 David : Addition of dynamic weighting Annotate View ~~~~~~~~~~~~~~~~ * http://dayabay.ihep.ac.cn/tracs/dybsvn/browser/dybgaudi/trunk/Simulation/DetSim/src/DsFastMuonStackAction.cc?annotate=blame&rev=14032 * http://dayabay.ihep.ac.cn/tracs/dybsvn/browser/dybgaudi/trunk/Simulation/DetSim/src/DsFastMuonStackAction.h?annotate=blame